Chapter 1 Hardware 1.1 A Closer Look at the Processor and Primary Storage 1.2 RAID Technology 1.3 Optical Storage Media: High-Density Storage 1.3.1 Optical Laser Disks 1.3.2 Digital Video Disc 1.4 Computer Architectures 1.5 New Display Technologies(Reading Material)
Chapter 2 Programming 2.1 C++ and Object-Oriented Programming 2.2 Programming Language FORTRAN 90 2.3 Introduction to Java 2.4 Advanced Visual C++ Features 2.5 Parallelism and Compiler Chapter 3 Operating System 3.1 Summary of OS 3.2 Window Managers 3.3 Myths of UNIX 3.4 Windows NT: A Network Operating System 3.5 Using Linux in Embedded and Real-time Systems 3.6 Multimedia Operating Systems(Reading Material)
Chapter 4 Computer Networks 4.1 Internet 4.2 Intranet 4.3 Browser/Server Computing 4.4 Extending Your Markup:An XML Tutorial 4.5 Network Protocols 4.5.1 Protocol Hierarchies(Reading Material) 4.5.2 WAP-The Wireless Application Protocol:Writing Applications for the Mobile Internet
Chapter 5 Network Communication 5.1 Two Approaches to Network Communication 5.2 Carrier Frequencies and Multiplexing 5.3 Wavelength Division Multiplexing:Ultra High Speed Fiber Optics 5.4 High-Speed Networks 5.4.1 ATM 5.4.2 Fast Ethernet 5.4.3 Gigabit Ethernet:From 100 to 1000Mbps 5.5 Getting to 3G(Reading Material)
Chapter 6 Database 6.1 An Overview of a Database System 6.2 Introduction to SQL 6.3 Object-Oriented Database Management Systems 6.4 The Oracle DBMS 6.5 Data Warehouse 6.6 Universal Data Access(UDA)Overview
Chapter 7 Multimedia 7.1 Introduction 7.1.1 Main Properties of a Multimedia System 7.1.2 Multimedia 7.2 Audio 7.2.1 Computer Representation of Sound 7.2.2 Audio Formats 7.3 Video Compression 7.4 Synchronization 7.5 An Introduction to Desktop Conferencing(Reading Material)
Chapter 8 Artificial Intelligence 8.1 Overview of Artificial Intelligence 8.2 About Expert System 8.3 AI Programming Languages PROLOG 8.4 Computer Recognition of Speech 8.5 Neural Networks 8.6 Industrial Robotics(Reading Material)
Chapter 9 Data Structure and Algorithms 9.1 Abstract Data Types 9.2 Heterogeneous Linked Lists 9.3 Block Sorting Algorithms: Parallel and Distributed Algorithm 9.4 Divide-and-Conquer 9.5 NP-Hard and NP-Complete Problems(Reading Material) Chapter 10 Fundamentals of the Computing Sciences 10.1 Predicates 10.2 Partially Ordered Sets(Posets) 10.3 Languages and Grammars 10.4 Finite-State Machines 10.5 Primitive Recursive Functions 10.6 Dijkstra Is Algorithm for Finding Minimum Paths
Chapter 11 Computer Applications Ⅰ 11.1 Computer-Aided Design 11.2 Introduction to CAM 11.3 Introductory Overview of CIM 11.4 Management Information System(MIS) 11.5 Geographic Information Systems(GIS): A New Way to Look at Business Data
Chapter 12 Computer Applications Ⅱ 12.1 Distance Education Technological Models 12.2 What is “Electronic Business”? 12.3 The Virtual Reality Responsive Workbench
Chapter 13 Software Development 13.1 Overview of Software Engineering 13.2 UML in Action 13.3 Overview of the Capability Maturity Model 13.4 Rapid Application Prototyping(RAP) 13.5 Program Visualization: The Art of Mapping Programs to Pictures 13.6 Requirements for the Next Generation Methods and Case Environments
Chapter 14 Miscellaneous 14.1 What Do I Need to Know about Viruses? 14.2 Modern Cryptography-Data Encryption 14.3 Firewalls and Proxies 14.4 Computer & Control Abstracts
參考譯文 1.2 廉價磁盤機冗余陣列 2.2 程序設計語言FORTRAN 90 3.3 UNIX的神話 4.2 內部網 4.3 瀏覽器/服務器計算 5.1 網絡通信的兩種方法 6.1 數據庫系統概述 7.3 視頻圖像壓縮 8.2 專家系統 9.4 分治法 10.1 謂詞 11.2 CAM介紹 12.3 虛擬現實響應工作臺 13.6 下一代方法和CASE環(huán)境的需求 14.3 防火墻和代理 Bibliography
譯 文
第1章 硬件 1.1 處理機和主存儲器 1.2 廉價磁盤機冗余陣列技術 1.3 光存儲介質: 高密度存儲器 1.3.1 光盤 1.3.2 數字視盤 1.4 計算機體系結構 1.5 顯示新技術(補充讀物)
第2章 程序設計 2.1 C++和面向對象程序設計 2.2 程序設計語言FORTRAN 90 2.3 Java介紹 2.4 Visual C++高級特性 2.5 并行性和編譯程序
第3章 操作系統 3.1 操作系統概述 3.2 窗口管理程序 3.3 UNIX的神話 3.4 Windows NT: 網絡操作系統 3.5 在嵌入式和實時系統中使用Linux 3.6 多媒體操作系統(補充讀物)
第4章 計算機網絡 4.1 因特網 4.2 內部網 4.3 瀏覽器/服務器計算 4.4 擴展你的標記: XML指導 4.5 網絡協議 4.5.1 協議分層(補充讀物) 4.5.2 WAP——無線應用協議:為移動互聯網寫應用程序
第5章 網絡通信 5.1 網絡通信的兩種方法 5.2 載波和多路復用 5.3 波分多路復用: 超高速光纖 5.4 高速網 5.4.1 ATM 5.4.2 快速以太網 5.4.3 千兆位以太網:從每秒100兆位到1000兆位 5.5 步入第三代無線通信(補充讀物)
第6章 數據庫 6.1 數據庫系統概述 6.2 SQL簡介 6.3 面向對象數據庫管理系統 6.4 Oracle DBMS 6.5 數據倉庫 6.6 通用數據訪問(UDA)概述
第7章 多媒體 7.1 引言 7.1.1 多媒體系統的主要特性 7.1.2 多媒體 7.2 音頻 7.2.1 聲音的計算機表示 7.2.2 音頻格式 7.3 視頻圖像壓縮 7.4 同步 7.5 桌面型會議介紹(補充讀物)
第8章 人工智能 8.1 人工智能概述&nbs